Friday, August 1, 2014

Malamar - XY VGC 2014

Malamar
Choice Scarf
Jolly (+Spd, -SAtk)
252 Atk / 252 Spd / 4 HP

Superpower
Psycho Cut
Switcheroo
Destiny Bond

Idea:
When approaching an enemy lead, 205 Spd Switcheroo can shutdown a supportmon, giving it a choice scarf, while acquiring things like leftovers, or other beneficial items (Sitrus, Lum), thus allowing it to utilize its full movepool.

In the event that the lead lacks something worth switcheroo-ing, or using Malamar in the late game, a scarfed Superpower can begin a buff-sweep. Psycho Cut is also useful for poison type tanks such as Venusar, Gengar, and Amoongus, as well as something that can actually hit ghost types, like Aegislash.

Destiny Bond can be used as a last resort when it is clear that Malamar will be taken down that turn.
Alternatives moves:
Taunt - With choice scarf locking the opposing pokemon into whichever move they had used that turn, taunt can push the user into a struggle if said move was non-attacking. This can also be used to shut down sub users, will-o, and pranksters in general, should you rid yourself of the scarf.

Payback - Switcheroo-ing the scarf will make you slow, overall. Quicker pokemon that can't one-shot you can get wrecked with a 100 power STAB payback. This would also give you full STAB super-effective coverage to ghosts such as Aegislash and Chandelure (and Gengar, though Psycho Cut would be better for Gengar).

Torment - Similar to the taunt strategy, but this would cause any pokemon to Struggle the following turn after a scarf is passed.

Night Slash - Alternative to Payback, since Jolly Malamar hits 137 speed without scarf, so relying on going second for decent damage might not be the way to go. Night Slash gives you 70 power with a higher crit chance.

Trick Room - Yeah, he can use trick room. If you need a user, I guess. You generally wouldn't want a flimsy pokemon using it unless you run a sash.

Alternate movepools:

Switcheroo
Night Slash
Superpower
Psycho Cut

Switcheroo
Night Slash
Superpower
Torment

Thursday, December 10, 2009

Chatot maybe?

Chatot
Timid (+Speed, -Sp.Attack)
255 Sp.Attack/ 255 Speed (Approx. 140 Sp.Atk, 155 Speed)
Salac Berry (+ 50% Speed when below 50% is reached --> 225 Speed)

Heat Wave
Chatter
Hyper Voice
Endure/Substitute (to activate Salac Berry)


The only problem with this Chatot is that he would have to be on a separate team than my Medicham, who will also be using a Salac Berry for the speed boost.

Thursday, December 3, 2009

HG/SS Game Plan

Crawdaunt (Water/Dark) -- Corphish
Hypno (Psychic) -- Drowzee
Camerupt (Fire/Ground) -- Numel
Scyther (Bug/Flying)

I will be transferring this team over to the game ASAP, and then using them only. I think I'm going to have to send them as eggs just so I won't have the boosted exp problem bonus, but that means I have to run around and hatch eggs.

Even though I hate Numel because that was my bracelet pokemon at the tournament this past summer, at which I was not chosen.

Tuesday, November 24, 2009

PKMN-BR Fight/Plans

I begin posting this entry as I'm fighting a Japanese fellow on Battle Revolution. I created a new battle pass with Shiftry, Rapidash, Persian, Raticate, Purugly, and Beedrill.

== The Battle ==

Jackie released Shiftry and Rapidash.
Yutori released Garchomp and Azelf.

Azelf used Protect.
Shiftry used Fake Out on Garchomp.
Garchomp flinched.
Rapidash used Sunny Day.

Yutori replaced his Garchomp with Spiritomb.
Rapidash used Protect.
Shiftry used Sucker Punch on Azelf.
Azelf fainted.
Yutori replaced his fainted Azelf with Garchomp.

Shiftry used Seed Bomb on Spiritomb.
Garchomp used Outrage on Shiftry.
Shiftry's Focus Sash activates.
Rapidash uses Flare Blitz on Spiritomb.
Spiritomb fainted.
Yutori replaced his Spiritomb with his final Pokémon, Machamp.

Shiftry used Protect.
Rapidash used Protect.
Garchomp tried to use Outrage on Rapidash, but it failed.
Machamp tried to use Stone Edge on Shiftry, but it failed.
Garchomp was so tired, he became confused.

Shiftry used Sucker Punch on Garchomp.
Garchomp hurt himself in his confusion.
Rapidash used Flare Blitz on Machamp.
Machamp used Stone Edge on Rapidash.
Rapidash fainted.
Jackie replaced his Rapidash with Persian.

Machamp used Protect.
Persian used Fake Out on Garchomp.
Garchomp fainted.
Shiftry tried to use Seed Bomb on Machamp, but it failed.
The sunlight faded.

Shiftry used Sucker Punch on Machamp.
Machamp fainted.
Jackie defeated Yutori.

=================

Take that, OU teams with soft legendaries. :)

After much review of the status of already-created Pokémon, it has come to my attention that my Wailord could be even better than he already is. That being said, I more than likely will be creating a superior one in the near future to replace the current one, in hopes that he will reach 130 speed, allowing him to go first at all times, save priority moves.

Furret will remain his partner, since Furret is the sole Follow Me/Helping Hand Pokémon that can also attack with decent power.

This among the million other strategies that I have posted in the past few weeks that I would like to try.

Let it be noted that right after posting this, I defeated a Weavile/Lucario/Cresselia/Empoleon team, again only losing one Pokémon.

Saturday, November 14, 2009

Strategies

Since my last post, I have bred, trained, and leveled my Rapidash and a Raticate. I have also bred a Seedot (Shiftry) and it's ready to be trained. I had to dig in the Platinum underground to get enough blue shards to get Sucker Punch AND Seed Bomb on him, but that is now done as well.

Now, I am very interested in creating a few different types of Pokémon strategy executions. I am going to talk about the main one I have in mind, as it pertains to NU play.

Role Playing Stantler teamed with an Enduring SalacMedicham. Stantler role plays his 2x ATK ability while Medicham fakes whomever out OR endures a hit that I know will knock him to 1%. At that point, we have a Stantler with about 220 ATK and a Medicham with about 190-200 speed at 1%, allowing him to 200-power Reversal anything that moves, though it's only assuming these things don't have priority moves, which is the risk. He will also have Psycho Cut for coverage.

Medicham
Pure Power
Adamant
Fake Out, Reversal, Psycho Cut, Endure


Stantler
Intimidate
Jolly
Role Play, Earthquake, Return, Thunder Wave


Moves may change, but this is the general idea.

Monday, November 9, 2009

Shiftry/Rapidash

Rapidash
Jolly/Adamant

Sunny Day
Flare Blitz
Megahorn
Quick Attack/Protect

Shiftry
Adamant

Fake Out
Seed Bomb
Sucker Punch
Explosion

Saturday, October 24, 2009

Blastoise and Charizard: Complete

I think they turned out quite nicely.





A single dragon dance puts Charizard to 225 Speed and 216 Attack. That makes for some mean outrages and flare blitzes.